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Akroma, Angel of Wrath Akroma, Angel of Wrath   
Legendary Creature - Angel Legend (6/6)

Flying, first strike, trample, haste, protection from black, protection from red.

Attacking doesn't cause Akroma, Angel of Wrath to tap.

No rest. No mercy. No matter what.
Akroma's Devoted Akroma's Devoted   
Creature - Cleric (2/4)

Attacking doesn't cause Clerics to tap.

Akroma asked for only one thing from her troops: unwavering, unconditional loyalty.
Aven Redeemer Aven Redeemer   
Creature - Bird Cleric (2/2)

Flying

: Prevent the next 2 damage that would be dealt to target creature or player this turn.

Redeemers rise with the sun, and the spirits of the people rise with them.
Aven Warhawk Aven Warhawk   
Creature - Bird Soldier (2/2)

Amplify 1 (As this card comes into play, put a +1/+1 counter on it for each Bird and/or Soldier card you reveal in your hand.)

Flying

Beacon of Destiny Beacon of Destiny   
Creature - Cleric (1/3)

: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead.

We all borrowed life from the Ancestor to exist in this world. Today, I repay that debt.
Celestial Gatekeeper Celestial Gatekeeper   
Creature - Bird Cleric (2/2)

Flying

When Celestial Gatekeeper is put into a graveyard from play, remove it from the game, then return up to two target Bird and/or Cleric cards from your graveyard to play.

Cloudreach Cavalry Cloudreach Cavalry   
Creature - Soldier (1/1)

Cloudreach Cavalry gets +2/+2 and has flying as long as you control a Bird.

It's easy to lose sight of hope until you gaze out from my vantage point.
Daru Mender Daru Mender   
Creature - Cleric (1/1)

Morph (You may play this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Daru Mender is turned face up, regenerate target creature.

Daru Sanctifier Daru Sanctifier   
Creature - Cleric (1/4)

Morph (You may play this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Daru Sanctifier is turned face up, destroy target enchantment.

Daru Stinger Daru Stinger   
Creature - Soldier (1/1)

Amplify 1 (As this card comes into play, put a +1/+1 counter on it for each Soldier card you reveal in your hand.)

: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature.

Defender of the Order Defender of the Order   
Creature - Cleric (2/4)

Morph (You may play this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn.

Deftblade Elite Deftblade Elite   
Creature - Soldier (1/1)

Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)

: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn.

Essence Sliver Essence Sliver   
Creature - Sliver (3/3)

Whenever a Sliver deals damage, its controller gains that much life.

The slivers would survive, even at the expense of every other creature on Otaria.
Gempalm Avenger Gempalm Avenger   
Creature - Soldier (3/5)

Cycling ( , Discard this card from your hand: Draw a card.)

When you cycle Gempalm Avenger, all Soldiers get +1/+1 and gain first strike until end of turn.

Glowrider Glowrider   
Creature - Cleric (2/1)

Noncreature spells cost more to play.

It is not yet time.
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