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Absolver Thrull Absolver Thrull   
Creature - Thrull Cleric (2/3)

Haunt (When this card is put into a graveyard from play, remove it from the game haunting target creature.)

When Absolver Thrull comes into play or the creature it haunts is put into a graveyard, destroy target enchantment.

Belfry Spirit Belfry Spirit   
Creature - Spirit (1/1)

Flying

Haunt (When this card is put into a graveyard from play, remove it from the game haunting target creature.)

When Belfry Spirit comes into play or the creature it haunts is put into a graveyard, put two 1/1 black Bat creature tokens with flying into play.

Benediction of Moons Benediction of Moons   
Sorcery

You gain 1 life for each player.

Haunt (When this spell card is put into a graveyard after resolving, remove it from the game haunting target creature.)

When the creature Benediction of Moons haunts is put into a graveyard, you gain 1 life for each player.

Droning Bureaucrats Droning Bureaucrats   
Creature - Human Advisor (1/4)

, : Each creature with converted mana cost X can't attack or block this turn.

“ . . . and you must also apply for an application license, file documents 136(iv) and 22-C and -D in triplicate, pay all requisite fees, request a . . .”
Ghost Warden Ghost Warden   
Creature - Spirit (1/1)

: Target creature gets +1/+1 until end of turn.

“I thought of fate as an iron lattice, intricate but rigidly unchangeable. That was until some force bent fate’s bars to spare my life.” - Ilromov, traveling storyteller
Ghostway Ghostway   
Instant

Remove each creature you control from the game. Return those creatures to play under their owners' control at end of turn.

“I watched its blade swing through me, but I was hollow, empty. I saw its face contort in rage but could not hear it snarl.” —Klattic, Boros legionnaire
Graven Dominator Graven Dominator   
Creature - Gargoyle (4/4)

Flying

Haunt (When this card is put into a graveyard from play, remove it from the game haunting target creature.)

When Graven Dominator comes into play or the creature it haunts is put into a graveyard, each other creature becomes 1/1 until end of turn.

Guardian's Magemark Guardian's Magemark   
Enchantment - Aura

You may play Guardian's Magemark any time you could play an instant.

Enchant creature

Creatures you control that are enchanted get +1/+1.

The soldier moved with fluid poise, his awareness extending far beyond five senses.
Harrier Griffin Harrier Griffin   
Creature - Griffin (3/3)

Flying

At the beginning of your upkeep, tap target creature.

Moon Market merchants sell a bottled scent to cutpurses and other criminals. Those doused in the liquid become “griffin bait.”
Leyline of the Meek Leyline of the Meek   
Enchantment

If Leyline of the Meek is in your opening hand, you may begin the game with it in play.

Creature tokens get +1/+1.

Where strength and humility converge.
Lionheart Maverick Lionheart Maverick   
Creature - Human Knight (1/1)

Vigilance

: Lionheart Maverick gets +1/+2 until end of turn.

“Your signet is no symbol of power. It marks only your need for numbers to aid you. What do you do, guild-rat, now that you face my blade alone?”
Martyred Rusalka Martyred Rusalka   
Creature - Spirit (1/1)

, Sacrifice a creature: Target creature can't attack this turn.

Rakdos cultists hanged her for sport in the township square. Her ghost now stands vigil at what has become known as the Tree of Weeping.
Order of the Stars Order of the Stars   
Creature - Human Cleric (0/1)

Defender (This creature can't attack.)

As Order of the Stars comes into play, choose a color.

Order of the Stars has protection from the chosen color.

As stoic as the marble halls, as unblinking as the stars upon their shields.
Shadow Lance Shadow Lance   
Enchantment - Aura

Enchant creature

Enchanted creature has first strike.

: Enchanted creature gets +2/+2 until end of turn.

Shadow lances are crafted from harvested souls. The more wicked the sinner, the keener the blade.
Shrieking Grotesque Shrieking Grotesque   
Creature - Gargoyle (2/1)

Flying

When Shrieking Grotesque comes into play, if was spent to play Shrieking Grotesque, target player discards a card.

Orzhov mage-sculptors bring their stone to life before they carve it. The shrieking begins as soon as the mouths are formed.
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