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Archangel's Light
  Sorcery
You gain 2 life for each card in your graveyard, then shuffle your graveyard into your library.
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Bar the Door
  Instant
Creatures you control get +0/+4 until end of turn.
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Break of Day
  Sorcery
Creatures you control get +1/+1 until end of turn. Fateful hour - If you have 5 or less life, those creatures are also indestructible this turn.
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Burden of Guilt
 Enchantment
- Aura
Enchant Creature
: Tap Enchanted creature.
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Curse of Exhaustion
   Enchantment
- Aura Curse
Enchant player Enchanted player can't cast more than one spell each turn.
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Elgaud Inquisitor
  Creature
- Human Creature (/)
Lifelink When Elgaud Inquisitor dies, put a 1/1 white Spirit creature token with flying onto the battlefield.
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Faith's Shield
 Instant
Target permanent you control gains protection from the color of your choice until end of turn. Fateful Hour - If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.
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Gather the Townsfolk
  Sorcery
Put two 1/1 white Human creature tokens onto the battlefield. Fateful hour - If you have 5 or less life, put five of those tokens onto the battlefield instead.
In the memories of those they lost lies the strength needed to defend their city.
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Gavony Ironwright
  Creature
- Human Creature (1/4)
Fateful hour - As long as you have 5 or less life, other creatures you control get +1/+4
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Hollowhenge Spirit
  Creature
- Spirit (2/2)
Flash Flying When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.
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Increasing Devotion
   Sorcery
Put five 1/1 white Human creature tokens onto the battlefield. If Increasing Devotion was cast from a graveyard, put ten of those tokens onto the battlefield instead. Flashback 7
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Lingering Souls
  Sorcery
Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Flashback 1
The murdered inhabitants of the Hollowhenge impart to the living the terror they felt in death.
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Loyal Cathar // Unhallowed Cathar
  Creature
- Human Soldier (2/2)
Vigilance When Loyal Cathar dies, return it to the battlefield transformed under your control at the beginning of the next end step. //
Unhallowed Cathar can't block.
The murdered inhabitants of the Hollowhenge impart to the living the terror they felt in death.
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Midnight Guard
  Creature
- Human Soldier (2/3)
Whenever another creature enters the battlefield, untap Midnight Guard.
"When you're on watch, no noise is harmless and no shadow can be ignored."
-Olgard of the Skiltfolk
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Niblis of the Mist
  Creature
- Spirit (2/1)
Flying When Niblis of the Mist enters the battlefield, you may tap target creature.
"Not even a roaring fire could thaw the chill it put in my heart."
-Vonn, geist-trapper
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